Feature: What's The Best Way To Play Super Mario Bros. @AirElephant I respect your opinion mate! "EU only gets half the voice. It looks cool! It's a space shooter, yet the cover shows a wrecked ship and the pilot out of the cockpit. Worse, the contrast between the baby’s-first-time-eating-carrots yellow and the black is horrifically jarring. There’s way too much text even if I only look at one language; it completely overwhelms the imagery. There are eight types of weapons to use, and each can be powered up by collecting chips (small egg-shaped items). Last week observed three versions of ActRaiser 2 locked in combat. However, Super Aleste also offers a "Short Game", where only a set of small levels are played, with the emphasis on scoring as many points as possible. I like all of these! THIS. I'm starting to wonder if people automatically vote Japan because it looks different from what we're used to or something.... European one has the best colour so it edges out the NA one (though I don't like the squared off orange bit for the company name at the bottom). .2. Super Nintendo World Will Open February 2021, New Images ... Join 1,068,242 people following Nintendo Life: © 2020 Nlife Media, partner of Gamer Network. Japan by a landslide for me. I do prefer the darker colors on the European box art compared to North America. Congratulations and commiserations as appropriate. Posted: Sun Jul 24, 2005 4:22 pm . Last week observed three versions of ActRaiser 2 locked in combat. save. report. Space Megaforce, known in Japan and Europe as Super Aleste (スーパーアレスタ, Sūpāaresuta), is a vertically scrolling shoot 'em up video game developed by Compile. The game's thrilling speed is its most attractive feature. In 12 abwechslungreichen Leveln kämpfen wir uns durch die Gegnermassen. The blending doesn’t work in some parts i agree. Congrats Europe on last week's awesome victory! @Axlroselm I think Japan always wins because of its vivid art style compared to Europe’s and NA’s basic styling. The rest of the world, it works, but it's nothing special. Japan one....doesn't even imply it's a shooter and it's not that great. Hosted by 44 Bytes. !!! More information is revealed upon beating the game on the harder, very hard, and then the hardest difficulty levels. Space Megaforce/Super Aleste - SNES Reloaded. Green chips make the weapon level up instantly. The ending is twice as long and reveals the mystery behind the enemy invasion. Poll: Box Art Brawl #51 – Super Aleste / Space Megaforce. Japan got some brilliant art. C $227.24; or Best Offer +C $27.90 shipping; From United States; That's something, I suppose. !Space Megaforce is probably one of my favorite games of all time, and I just discovered it about 2 years ago. When the opening music starts playing, press Reset. This means the weapon must be at level 5 or 6 for the ship to survive two hits. , A manga based on the game and written by Kubo Muneo, was published by 'Monthly ASCII Comic' and released on February 22, 1993 in Japan. Equipped with its own defense system, The Sphere destroys all attacks made on it by Earth's military. We can like what we like, and others can feel differently about what they like - it's not a zero sum game. share. 0. 2. But I respect your opinion. Das Spiel erschien 1992 in allen 3 Regionen. What the hell is it? The game was published by Toho in all territories. Picking up chips causes the player's current weapon to level-up, to a maximum of six. After much destruction, the sphere hovers over the jungles of South America, drawing lines into the ground similar to the Nazca Line drawings as it expands itself and draws energy from the jungle foliage. Great game too, IIRC. If the player has enough lives that a number is used to display them, then the icon becomes red if they have at least one Special Life left. Finally, the scrolling is fast. The other two seem more generic IMO. Which one do you like best? Space Megaforce (aka Super Aleste) is a very unique vertical shooting experience for the master of unique vertical shooting experiences, Compile (RIP). VIEWS. I'm not sure why folks like the Japanese art so much. Also called Super Aleste in Europe and Japan, Space Megaforce gives players groups of enemies to fight through, 8 different weapons that can be powered up, and a whole lot of explosions. When the ship is hit, the weapon loses four levels of power (but it cannot go below 0). Super Aleste (スーパーアレスタ? This thread is archived. At least the artist was smart enough to hide the pilot's hands and feet, notoriously difficult to draw properly, because they probably couldn't. gave it 5 out of 5 stars. C $106.00; or Best Offer; Free Shipping; From Spain; Super Aleste (Super Nintendo SNES) Genuine PAL Complete CIB, aka Space Megaforce. @Franklin thank you for your sacrifice! A beginning to end playthrough of Toho's 1992 Super Nintendo shooter, Space Megaforce. The plot varies by region. The Japanese one is great, with the jungle creepers giving off Predator vibes. And Minish Cap, although I'm sure Japan will win that one with over 90% of the votes. I've seen art students, let alone professionals, turn out better work. Japan is the coolest, but it looks like the ship's wrecked and you'll be exploring a jungle planet.
The player's health is tied to the level of their weapon. Doesn't really sell the game for what it is AT ALL ;-D. Japan is the best artwork, but Europe is the one I grew up with and love. level 2. The Japanese art is just that, a nice piece of art. Europe. I traded Super Soccer in for this, back when nobody really knew too much about too many games. I don't like any of them. This page was last edited on 30 May 2020, at 20:15. We'll see you then. Lascia un commento / Nintendo. LOVE. Going with the EU, because Super Aleste is the correct name. I think you should go back to art critics school. Last week observed three versions of ActRaiser 2 locked in combat. $ SUPER ALESTE SPACE MEGAFORCE Super Nintendo Snes PAL $$$$$ $ VERY RARE. That one really ropes you in and makes you wonder. The North American version is your typical shmup Excuse Plot: a Featureless Protagonist is sent to stop an alien threat and destroy its homeworld. This game was released as Super Aleste in Japan. Also called Super Aleste in Europe and Japan, Space Megaforce gives players groups of enemies to fight through, 8 different weapons that can be powered up, and a whole lot of explosions. There's even a little bit of French on the box to give it an air of sophistication. The others are pretty cool as well, Europe pretty accurately described the game, and NA did the same. , Learn how and when to remove this template message, Intro, ending and music of the Japanese version, https://www.mangaupdates.com/series.html?id=96156, https://en.wikipedia.org/w/index.php?title=Space_Megaforce&oldid=959825084, Super Nintendo Entertainment System games, Super Nintendo Entertainment System-only games, Articles needing additional references from June 2016, All articles needing additional references, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles containing Japanese-language text, Creative Commons Attribution-ShareAlike License. Though I like the yellow box work on the European one also. US version makes me want to see the game in action (and is the best "box art" therefore), but the Japanese version has the best art... Hotel Dusk (Korean, Japanese, and US / EU), Ghost Trick, Contact, Resident Evil DS, all on DS, have very interesting different box art. Japanese one looks nice but doesn't make enough sense. Super Aleste Super Aleste (Space Megaforce in North America) is a game that I wanted to write about on this site not because it does weird, over the top, exotic things. In fact the lightning of the piece is amazing, the detail of the sun behind how it reflects on the surface of the ship is pretty well done as well as the textures and the brushstrokes on the jungle below. 80s fighter jet porn is the best kind of porn. The intro movie and attract mode for Super Aleste on the Super Nintendo. Post subject: Space Megaforce / Super Aleste. Hold on there, you need to login to post a comment... Sega Just Showed Off A Prototype Handheld For The First Time Ever, Video: 21 Nintendo 64 Games Everyone Should Play. The original Aleste fighter ship's failure to stop the sphere's growth prompts the construction of a space fighter capable of wielding amazing weaponry, that fighter being the Super Aleste. But it's the first time I see a space ship stranded in a jungle. Space Megaforce, known in Japan and Europe as Super Aleste (スーパーアレスタ, Sūpāaresuta), is a vertically scrolling shoot 'em up video game developed by Compile.It was published by Toho in 1992 for the Super Nintendo Entertainment System as part of the Aleste series. Full no-death/no miss run of Space Megaforce (aka Super Aleste, スーパーアレスタ ) on Wild mode (hardest/lunatic difficulty), my final score was 5,433,680 points. The biggest change is the different title and logo for the NA release. The NA region takes it for me. Again, very '80s, very cool. I wanted to write about it because it does all of the conventional things so very right. Japanese cover on account of being unique. 0. edit: and the ridiculous title also helps. Rein von den Fakten her ist Super Aleste ein stinknormaler Shooter (vertikal scrollend). I like the color and contrast more than the European version, as it's easier to see the details. Super Aleste (aka Space Megaforce in den Staaten) ist ein vertikal skrollendes Shmup und lässt auf den ersten Blick nie die Raffinesse dieses Titels durchscheinen. The European one is my favorite: a combination of the artwork of the US one with the proper name. This week we're sticking once again with the SNES (hey, it's a great console!) The presence of both characters, and thus the game's original ending, were cut from Space Megaforce and the European version of Super Aleste. Tasked with flying into and destroying the sphere, the Super Aleste must also destroy any reinforcements the sphere calls for which come from the deepest depths of space. While the coloring on the US version is much better... why the silly name change? Share on Facebook Share on Twitter. The details on the ropes on the left and the shadows on all the piece are great. Switching to another weapon is done by picking up a numbered item, with initials representing one of the eight weapons. With Japan's art, it's mysterious and evocative. Gavin loves a bit of couch co-op, especially when he gets to delegate roles, bark instructions and give much-appreciated performance feedback at the end. Thi's role in the game is to fly with Raz into the sphere, weaken its defenses and properly wrest the sphere's power source. The rich yellow is back in the border this time. But I prefer the other two, with the transfixed eye in a a cyborg-style background bShame that the NA and EU covers will split the vote, because they’re so similar. If the weapon is already at level 0 upon getting hit, the player dies. I like both japanese and american. The U.S. one is cool, though, and in close second. Blackgame is a gaming news site. ), known in North America as Space Megaforce, is a vertical-scrolling shooter video game, published by Toho and part of the Aleste series by Compile. Besides, it's original release is in Japan, not North America. Do this a total of five times. In the year 2048, a large mechanical sphere falls from space and starts attacking major cities around the world.